﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Media;
using Microsoft.Xna.Framework.Net;
using Microsoft.Xna.Framework.Storage;

namespace Sublimation
{
    public class FactorySurf : Factory
    {
        public override Tower GetTower(WorldProperties worldProperties, Player owner, Vector2 position, bool built)
        {
            return new TowerSurf(worldProperties, owner, position, built);
        }
    }
}
